Route plotter · no sequence breaks

How to Fish Island Progression: What to Do Next

Select your current location and completed encounter. The planner returns a candidate next step based on those inputs; your live quest text and radar marker always override it.

Route stages
Lighthouse → Forest → Desert → Rocks → Volcano
Sequence-break status
Unintended travel fixed in Patch 1.0.5
Saved where
This browser only
Evidence status
Official notes checked through 1.0.9; third-party gameplay not re-tested

Set your position

Plot the next action

Current bearing

Lighthouse route

Reported key item
Next chart point

Open the supporting guide

Your selected position is saved in this browser only.

How the route plotter makes a recommendation

The public guides connect location quests, key bait, boss encounters and the next set of coordinates. The planner uses only your selected location, encounter status and source-reported key item, so its output is a candidate next step rather than a diagnosis of the exact missing prerequisite.

Patch 1.0.5 fixed unintended travel to locked islands, so old rush routes are not repeated. Patch 1.0.4 also made the intended route to the final island easier to see. If your quest text conflicts with the planner, follow the current game and treat this output as needing verification.

Source locker

What supports this route

Every source has a job and a limit. Community reports remain leads, not universal facts.

Media walkthroughMedium confidence

All islands, coordinates and locations — Destructoid

Supports
Source-reported island order, quest gates and the progression relationship between encounters.
Version / access
Guide checked 2026-08-26
Limit
Exact coordinates and sequence-sensitive details are not repeated until verified in game.
Official / first-partyHigh confidence

How to Fish — official Steam announcements

Supports
Patch 1.0.4–1.0.9 changes, lobby behavior, Steam Relay diagnostics and save-system wording.
Version / access
Public patches through 1.0.9 checked 2026-08-26
Limit
“Hopefully fixed” is treated as an attempted fix, not proof that an issue is gone for every player.